Program to Compute Volume and Surface Area of a Cyllinder

Program to Compute Volume and Surface Area of a Cyllinder

  • Write a program to Compute Volume and Surface Area of a Cyllinder in C
  • Write a program to Compute Volume and Surface Area of a Cyllinder in C++
  • Write a program to Compute Volume and Surface Area of a Cyllinder in Python
  • Write a program to Compute Volume and Surface Area of a Cyllinder in PHP
  • Write a program to Compute Volume and Surface Area of a Cyllinder in Java
  • Write a program to Compute Volume and Surface Area of a Cyllinder in Java Script
  • Write a program to Compute Volume and Surface Area of a Cyllinder in C#

Explanation:

Two parallel circular bases and a curved surface joining the bases make up a cylinder, a three-dimensional geometric object. The radius of the base and the cylinder’s height are the two primary factors needed to determine the volume and surface area of a cylinder.

Formulas:

Volume (V): PI x r2 x h

Surface Area (SA): Surface Area = (2 x PI x r2) + (2 x PI x r x h)

r = Radius of the base

h = Height of the cyllinder

Program to Compute Volume and Surface Area of a Sphere

#include <stdio.h>
#include <math.h>

int main() {
    float radius, height, volume, surfaceArea;

    printf("Enter the radius of the cylinder: ");
    scanf("%f", &radius);
    printf("Enter the height of the cylinder: ");
    scanf("%f", &height);

    volume = M_PI * radius * radius * height;
    surfaceArea = 2 * M_PI * radius * (radius + height);

    printf("Volume: %.2f\n", volume);
    printf("Surface Area: %.2f\n", surfaceArea);

    return 0;
}

#include <iostream>
#include <cmath>
using namespace std;

int main() {
    float radius, height, volume, surfaceArea;

    cout << "Enter the radius of the cylinder: ";
    cin >> radius;
    cout << "Enter the height of the cylinder: ";
    cin >> height;

    volume = M_PI * radius * radius * height;
    surfaceArea = 2 * M_PI * radius * (radius + height);

    cout << "Volume: " << volume << endl;
    cout << "Surface Area: " << surfaceArea << endl;

    return 0;
}

import math

radius = float(input("Enter the radius of the cylinder: "))
height = float(input("Enter the height of the cylinder: "))

volume = math.pi * radius ** 2 * height
surface_area = 2 * math.pi * radius * (radius + height)

print(f"Volume: {volume}")
print(f"Surface Area: {surface_area}")

<?php
$radius = (float)readline("Enter the radius of the cylinder: ");
$height = (float)readline("Enter the height of the cylinder: ");

$volume = pi() * pow($radius, 2) * $height;
$surfaceArea = 2 * pi() * $radius * ($radius + $height);

echo "Volume: $volume\n";
echo "Surface Area: $surfaceArea\n";
?>

import java.util.Scanner;

public class Cylinder {
    public static void main(String[] args) {
        Scanner sc = new Scanner(System.in);

        System.out.print("Enter the radius of the cylinder: ");
        double radius = sc.nextDouble();
        System.out.print("Enter the height of the cylinder: ");
        double height = sc.nextDouble();

        double volume = Math.PI * Math.pow(radius, 2) * height;
        double surfaceArea = 2 * Math.PI * radius * (radius + height);

        System.out.println("Volume: " + volume);
        System.out.println("Surface Area: " + surfaceArea);
    }
}

const radius = parseFloat(prompt("Enter the radius of the cylinder: "));
const height = parseFloat(prompt("Enter the height of the cylinder: "));

const volume = Math.PI * Math.pow(radius, 2) * height;
const surfaceArea = 2 * Math.PI * radius * (radius + height);

console.log(`Volume: ${volume}`);
console.log(`Surface Area: ${surfaceArea}`);

using System;

class Program {
    static void Main() {
        Console.Write("Enter the radius of the cylinder: ");
        double radius = double.Parse(Console.ReadLine());
        Console.Write("Enter the height of the cylinder: ");
        double height = double.Parse(Console.ReadLine());

        double volume = Math.PI * Math.Pow(radius, 2) * height;
        double surfaceArea = 2 * Math.PI * radius * (radius + height);

        Console.WriteLine("Volume: " + volume);
        Console.WriteLine("Surface Area: " + surfaceArea);
    }
}

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